Hello there!

 

Thank you for coming and checking out my stuff. If you're on this page, you were interested enough to figure out who I am. Well Sir/Madame, I am a digital artist, aka visual effects artist, aka cg artist, aka special effects artist. To tell you the truth our industry moves so fast, it seems we're called something new every month. Having worked extensively for prime-time shows, I've learned my way around the VFX world. In 2012 I was fortunate to have been nominated for a Prime-time Emmy Award for work done on blowing up Gus Fring from Breaking Bad. That was an exhilarating experience and one I hope to have again one day.

 

Being in this industry, I've learned that teamwork is especially important and to always keep learning and pushing oneself. Besides working heavily in the VFX realm of film and television, I'm also an avid gamer. I'm always impressed at how far real-time engines have come and look forward to familiarizing myself with them and adding them to my skill set.

 

When I'm not creating a digital explosion, or whipping up a new matte painting, I'm usually found enjoying time with my beautiful soon-to-be wife and our amazing animals. And no, the gator I'm holding in the picture to the left is not one of our animals, but a ferocious beast I man-wrestled and captured in a gift shop down in Florida while on vacation. Okay, I lied, I didn't really man-wrestle that gator. An elderly woman was keeping him behind the counter and she let me hold him for a picture.

 

 

Now that I've relived that very intense gift shop gator gladiator fight, did I mention that I also try to help others by doing tutorials and other educational things? Check out some of my publications below!

Issue 20 - HDRI 3D

I wrote an article titled "To ZBrush and Back."

It explained how to take a model out of Lightwave and bring it into Zbrush. How to export maps out, then re-import everything back into Lightwave. (Back in my day, we didn't have things like GoZ)

Issue 107 - 3D World

I wrote an article titled "Rig a Pitch Black-style alien."

In the tutorial I explained the setup of a fairly advanced rig. It included a step by step walk-through along with a screen capture of the entire rigging process.

Issue 122 - 3D World

I created a 10 minute video tutorial showing how to set up some useful controls for a car model using expressions. This helped readers to not be so afraid of advanced rigging and show the power that can be had with them.

© Sean Joseph 2013